SolidWorks 2009 Textures…Why the Change?



Some of you may have noticed that in SolidWorks 2009 all of the appearances, textures, materials, etc. are grouped into 1 area. What I could not find was how to add just a texture to a face like you could in SolidWorks 2008 and previous. It seemed to just be missing from the equation. Well after I did some research, and with some help from Jeff Sweeney and Ricky Jordan, I got it figured out (at least I think I do). I was given these two links that show you how to get your textures back and how to handle them once you get them inserted on your part. The key is to follow these links in the order that they are here.

  1. What’s New in 2009 – Textures ?? (Randy Simmons, 3DVision Technologies)
  2. SolidWorks 2009: Goodbye Colors. Hello Appearances! (Ricky Jordan, RickyJordan.com)

So why change something that isn’t broke? I understand the thought process behind combining all of these features into 1 single location, and I like the idea. The one thing I don’t like is that it does not include EVERYTHING that it needs to and you have to do the above workarounds to get your textures back. This is coming from a frustrated Engineer and CAD Administrator (was frustrated) and not a programmer. If I had any idea of what it takes to program a software like SolidWorks I would probably understand how some of this happens.

This goes for all of the bugs and quirks that you will find from service pack 1 all the way to service pack 4 or 5. I do not know if it is possible for ANY company to ever create a software that is 100% perfect, that will work with every system configuration, every design situation you could run into, etc. etc. So I guess what I am saying is give these software companies a break from time to time. Each year it seems to be a bigger and bigger band wagon of people that like to tear the software company apart because they are getting software with bugs and glitches in it. This is not only for SolidWorks but for any software company.

There you have it, enough of my ramblings. So to wrap this post up, if you want your textures back like you had in SolidWorks 2008 and previous…follow the (2) links above (in order) and voila…you will get them back.

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5 thoughts on “SolidWorks 2009 Textures…Why the Change?

  1. Thanks for bring this all together! This has been more of a confusion for my people switching to 2009 than starting with 2009. crazy.

  2. Great post! I still have trouble trying to understand Appearances…

  3. Jason – I’ll try to find someone who can answer your question. No promises, but I’ll see what I can do.

  4. Thanks guys for the compliments! Matt, that would be awesome if you could get me some answers.

    All of you…keep up the great work!

  5. Pingback: SolidWorks Conblogerate » Blog Archive » SolidWorks 2009 Textures…Why the Change?

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